All Unikrn Virtual matches are historical matches, meaning they were played in the past. However, Unikrn uses a third-party, regulator-approved random number generator to select upcoming matches, ensuring that match selection is fair and random.
The collection of matches in Unikrn Virtual’s library were recorded over several years, and the majority of the footage was recorded exclusively for Unikrn Virtual. This means thousands of matches you’ve never seen featuring some of esports’ greatest all-time competitors. We believe this to be the largest private library of top-tier competitive esports in the world.
Some of our game titles include historical games curated from public matches, such as Counter Strike: Global Offensive games from past esports events.